State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · July 2024

Top 5 Gacha Games Performance in Guatemala Q2 2024

In Q2 2024, the top 5 gacha games in Guatemala showed varied trends in downloads, revenue, and active users on a unified platform. Here is a detailed look at their performance.

Top 5 Gacha Games Performance in Guatemala Q2 2024

Performance of Top 5 Gacha Games in Guatemala for Q2 2024

The Q2 2024 performance data for the top 5 gacha games in Guatemala, sourced from Sensor Tower, reveals interesting trends across downloads, revenue, and weekly active users on a unified platform.

Sonic Forces PvP Racing Battle

The game experienced a diverse pattern in its metrics. Revenue started at around $163 in early April and saw a general decline, ending at approximately $51 by the end of June. Downloads showed a positive trend, starting at 6.5K and peaking at 8.4K in mid-June. Weekly active users remained relatively stable, fluctuating between 55.4K and 59.1K throughout the quarter.

Asphalt 8: Airborne

For this title, revenue hovered around $79 at the beginning of April, with minor fluctuations, ending close to $64 by late June. Downloads saw a peak of 6.4K in late April but generally maintained an average around 4.5K. Weekly active users saw an increase from 11.8K to a peak of 17.3K in early May, before stabilizing around 13.5K to 15.5K towards the quarter's end.

Mario Kart Tour

Revenue for this game was higher compared to others, starting at $402 and peaking at $489 in late April before settling around $321 by the end of June. Downloads experienced a significant increase, starting at 3.9K and reaching up to 5.6K by the end of June. Weekly active users remained consistent, fluctuating between 33.9K and 40.6K throughout the quarter.

8 Ball Pool™

Revenue showed a varied trend, starting at $625, peaking at $725 in mid-May, and ending around $661 by June’s end. Downloads also increased steadily, starting at 3.8K and reaching 6.6K by late June. Weekly active users showed a slight upward trend, starting at 77.7K and peaking at 81.8K at the end of the quarter.

Need for Speed No Limits

Revenue for this game started at $149 in early April, peaking at $209 in early June, and ending around $197 by late June. Downloads saw a notable increase from 5K in early April to 5.7K in mid-June. Weekly active users fluctuated, starting at 33.5K, peaking at 32.7K in early June, and ending around 30K by late June.

For more detailed insights and further analysis, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024